Minors Rules

Updated Wednesday April 5, 2017 by Phil Baumgardner.

SFYAL - Minors Rules – 2017 (ages 9/10/11)


  1. Batting order: Batting order consists of entire roster.

  2. Player requirements: Each player must play at least four (4) innings in the field during regular season games and three (3) innings during playoff games, based on a 6 inning game.  Players should be rotated into different positions.  Every player must play minimum of 1 inning in the infield.

  3. 10 Run rule: The 10 run rule will be in effect after four (4) complete innings or 3 ½ innings if the home team is ahead.

  4. Max Runs per Inning: A maximum of five (5) runs scored per half (1/2) inning, including the last inning.  If the outcome of the game has been determined in the 5th inning due to the maximum of five (5) runs allowed per inning, the game is official.  If coaches agree, game can be continued to give kids more playing time.

  5. Steals: A runner(s) cannot steal until the ball crosses home plate. Delayed steals are not permitted. Stealing of home on a passed ball or double steal is allowed.  Teams can steal a max of 3 bases per inning.  A double steal counts as 2 steals.  A passed ball is not counted as a steal.  If the ball is thrown into the field of play (Catcher overthrows Pitcher or base), the runners may advance a max of 1 base.

  6. Dead Ball: Once the Pitcher has control of the ball in the vicinity of the mound the play is considered dead. If the Pitcher makes an attempt on a base runner then the dead ball is forfeited and runners may advance a max of 1 base..

  7. Courtesy Runners: Courtesy runner for catcher is optional with two (2) outs. Last recorded out should be used as the courtesy runner. This player should have a helmet on and be prepared to enter the game immediately.

  8. Pitching:     

    1. A pitcher may only throw fastballs and change-ups.  No intentional breaking pitches will be thrown. Coaches are responsible for monitoring pitch types. One warning will be given if a player is intentionally throwing a breaking ball.  2nd warning will result in the pitcher being removed from the game.

    2. Rest- refer to the pitchcount chart.  For ex- if a pitcher throws in a Tuesday game and and reaches a level which requires 3 days rest, they may not pitch Wednesday-Friday, making Saturday their next available day.

    3. Each team must have one 9 year old throw at least 1 inning in the first 3 innings of every game.

    4. Pitchcounts are considered a softcount.  Once a pitcher reaches a pitchcount, they may finish the batter.  For ex- a coach only wants the pitcher to throw 30 pitches.  Once the batter reaches 30, the coach must inform the other coach he’s finishing the batter.  If the pitcher throws 33 pitches, it will be recorded as 30.

    5. If a coach visits the mound a 2nd time in the same inning, the pitching change must be made.

    6. Each coach is responsible for recording their pitchers’ total pitches for each game.  Opposing coach must sign-off at end of game.  All pitchcounts must be turned into the snackstand binder at end of game.

  9. Bunt Slash/hit: If a batter indicates that they are going to bunt, they are not permitted to pull the bat back and attempt a swing. (there is no warning issued, the batter is automatically out)

  10. Dropped Third Strike: A batter may not run on a dropped 3rd strike

  11. Infield Fly Rule: This will be enforced by the umpire.

  12. Intentional Walks: Intentional walks are not permitted.

  13. Sliding: Sliding is encouraged when a play is being made at a base.  A runner must avoid contact at all times.  If any contact (umpire discretion) is made with a defensive player by the runner not sliding, that runner will be deemed out. No headfirst slides except returning to a base.

  14. Game Time Limit:  No new inning will be started after 1 hour and 50 minutes.  If the Red Photocell light comes on before time limit, current inning should be finished and game stopped.

  15. Call-up players: In certain situations, teams may need additional players due to school ball or other obligations.  A list of eligible AAA League players will be made available to coaches to contact for these situations.  This should only be done if the number of regular players is below 9. If a team has 10 players, including a call-up the call-up must not be included in the starting defensive line-up.  The call-up player must follow same player requirements for innings, is not permitted to pitch or catch and MUST BAT LAST IN THE LINEUP.  If a team has less than 8 players at game-time unexpectedly, they can use a player from a Minor’s bye team that is practicing.

  16. Other Rules: All other in game rules not specified above should abide to Cal Ripken rules.

  17. Pre-Game: No pre-game warmups are permitted until field is ready for play. Each team is allowed 10 minutes for pre-game warm-up.  Home team is responsible for putting out bases and lining field, but away team is encouraged to help if arriving earlier.

  18. Post-Game: Each team is responsible for field maintenance after the games. This includes dragging of infield, raking home plate, mounds and base paths.  Returning all bags to storage area.  Away team is ultimately responsible for making sure this is complete.

  19. Conduct: Under no circumstance should any Coaches, Players or Fans verbally argue a call made by officials.  Umpires will have the authority to remove any individual from the game or complex for abusive behavior.

  20. Snack Bar: Snack Bar duty will be given to teams at the beginning of the season. If a team does not fulfill their snack bar duty on a given night, the game will be stopped until the needs are met.


All rules will be subject to immediate modification as the league sees fit.